Subjects covered herein as pertains to Cities:

 

Assassins

Player

Poets

Musicians

Singers

Outlaws and Cities

 

Heralds

 

Ambassadors

 

Patents

 

Weights, Measures, Kef, Debts, Coins, Crests, Signs, Family

 

Emblems

Heights restriction regarding insulae and tenements

Waste Vats

 

Entering a City:

Many cities have at least one Sun Gate, a primary gate that is only open from dawn to dusk. Once dusk arrives, the gate is closed and it is very unlikely that it will be opened during the night. Most cities will have a special night gate that allows citizens to enter and leave the city at night. Anyone who enters a city without permission is punishable by impalement. "Pikes on the walls of Gorean cities are often surmounted with the remains of unwelcome guests." From Outlaw of Gor

 

Assassins:

 

Assassins, when bearing the mark of the black dagger on their forehead, are permitted entrance into a city without interference.

 

Players:

 

Members of the Caste of Players may freely enter any city.

 

Poets:

 

Members of the Caste of Poets may freely enter any city.

 

Musicians:

 

Members of the Caste of Musicians may freely enter any city.

 

Singers:

 

Members of the Caste of Singers may freely enter any city.

 

Outlaws and Cities:

 

All outlaws are forbidden entrance into the city and subject to impalement. Panther girls and talunas are considered outlaws.

 

Heralds:

 

Heralds, bearing a gold slash on the left temple of their helmet or headgear, are immune from interference by any within a city. This is a form of diplomatic immunity.

 

Ambassadors:

 

Ambassadors possess the same diplomatic immunity as heralds.

 

Patents:

 

Patents, which cover inventions, and copyrights, which cover written materials, are available in a city but their power extends only as far as the city wall. Merchant Law has been unsuccessful in introducing such on a more global scale. Thus, many craftsmen and manufacturers keep their formulas and plans in cipher to protect them from theft and unauthorized copying.

 

Weights, Measures, Kef, Debts, Coins, Crests, Signs, Family Emblems:

 

Each city commonly holds a Merchant's Foot and Stone and these are available for the city's Merchants to verify their own personal measuring devices. Any Merchant found to be using a deceptive Foot or Stone will be punished.

For legal and commercial purposes, certain letters have been standardized. These would include those representing weights and measures, as well as the "kef."

Instruments of debt can be transferred, usually for some discounted amount, and the transferee can then attempt to collect on the face value of the instruments. Bounty creditors often avail themselves of this opportunity.

Shaving, clipping, cutting or slicing off metal from any coin is considered to be theft and fraud. This debases the value of the coin.

Crests, signs and family emblems can be registered and their use will be legally restricted.

 

Heights restriction regarding insulae and tenements:

Insulae, tenements, may be constructed no higher in a city than a certain height. That height restriction will vary from city to city.

 

Waste Vats:

By law, the central waste vat in all insulae must remain covered at all times.